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Devlog
NEXXT 3.2 released - 'pattern paint', CHR Editor improvements, and more
December 19, 2024
by
FrankenGraphics
8
#nexxt, #tooldev
This version, above all, makes it easier to work with the CHR Editor. You can freely resize it (up to 4x4 tiles, at least), and the "skip to tile" behaviour of the corners is greatly improved. Another...
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Small update - NEXXT 3.1.1 released
November 28, 2024
by
FrankenGraphics
11
This new version doesn't change much. But one good reason to upgrade from 3.1.0 is that quick multiline is now available by hotkey, making it more accessible to plot a line without having to switch dr...
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NEXXT studo 3.1.0 released - minor new features and bugfixes
November 06, 2024
by
FrankenGraphics
10
#nexxt, #tooldev
Some more fixes, along with a few new minor additions: Shortcut changes: Replace tile: Now: Alt + R (Was: Ctrl + R) New features: Reload session [ Ctrl + R ]: Will ask permission before proceeding. Re...
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NEXXT 3.0.1 released - bugfixes
October 29, 2024
by
FrankenGraphics
9
#nexxt, #bugfix, #release
Bugfixes: -Import PPU dump: -silently ignored anomalous ppu dump files that have more than 0x4000 bytes (custom trailing data). Now accepts them, while ignoring any trailing data. -Now also accepts th...
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NEXXT 3.0 released
October 15, 2024
by
FrankenGraphics
15
#nexxt
It's been half a year of diligent work, and i'm happy to say NEXXT studio 3.0* is here. *i've added "studio" to its name in hopes it at least tells passersby what genre of tool it is, without being a...
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5th closed beta - overscan guide, fast pan, fixes
August 11, 2024
by
FrankenGraphics
5
#tooldev
I just released the 5th closed beta to my patrons. Compared to the 4th, it includes 5 bugfixes, 4 improvements to old features, and 2 new features. It's inching closer to getting release ready, but i'...
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4th beta (hotfixes for things i broke in 3rd)
August 05, 2024
by
FrankenGraphics
9
Another beta on the same day. Discovered i had broken a few things, one which is quite important, so here's a fix for that. This is the kind of situation where it helps to keep betas closed to a small...
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3rd closed beta
August 05, 2024
by
FrankenGraphics
8
I've uploaded the 3rd closed beta of NEXXT 3 to my patreon . Changes in brief: -fixed missing png support for tileset imports -"wide mode" toggle that lets you edit and view more than a screens' worth...
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Closed 3.0 beta available
July 29, 2024
by
FrankenGraphics
10
#tooldev, #closed beta, #nexxt
3.0 is getting ready, which includes a ~15-20% increase of the featurebase. It'll be released freely just like before, but i don't know exactly when - i've got some other NES projects to tend to, too...
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2.2.0 released - special chr pasting modes & more
April 11, 2024
by
FrankenGraphics
6
NEXXT 2.2.0 is here. It solves various user reported bugs, and adds 2 features. The most significant one is the three special CHR paste hotkeys, and their related toolbox. Hit shift+F3 to open the too...
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2.1.4 - important fix + improvements
March 11, 2024
by
FrankenGraphics
5
This version fixes the various issues that snuck into a number of save/open .chr file actions; resolving a crash and further mishaps. It also makes working with the navigator & metatile editor an over...
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NEXXT 2.1.3 - minor fix
March 07, 2024
by
FrankenGraphics
4
One more bug report fixed. This solves the issue where the "change colour order" dialog (shift+ctrl+L) wouldn't respect the option "none" in "apply to patterns" once confirming. There are also some re...
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NEXXT 2.1.2: fix for mapped tiles in CHR editor
March 04, 2024
by
FrankenGraphics
4
This update is tiny - but crucial if you plan on using its mapped tile capabilities, . The CHR editor didn't show the right tiles if the user mapped them differently than from the startup. Now fixed...
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NEXXT 2.1.1 - fixed broken 8x16 sprite mode, improved it too
March 03, 2024
by
FrankenGraphics
6
Phew, another post-release bug reported and fixed. Hopefully that'll be the last in a while. I'm hoping to take a breather. Fixes a bug where 8x16 sprites would not display at all under certain condit...
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NEXXT 2.1 - addressing some issues and wishes
March 02, 2024
by
FrankenGraphics
4
This update combines some hotfixes with minor user requests. Prefer your own custom subpalettes loaded when the program starts? This version can do that. In full; here's the changelog. ===== 2.1.0 ===...
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NEXXT 2.0.2 hotfix
February 29, 2024
by
FrankenGraphics
4
========= 2.0.2 Hotfix ========= BMP Importer [Shift+Alt+B]: -Fixed crash trying to open the import dialog. Navigator [F6]: -You can now click anywhere to snap the camera there. Holding drags the came...
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NEXXT 2.0.1 Released!
February 29, 2024
by
FrankenGraphics
5
After nearly a year of development, the next major version of NEXXT is here. The list of additions and improvements goes beyond what fits a blog post, so please consult the changelog. Tutorials will b...
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NEXXT out of beta - 1.0 released
March 24, 2023
by
FrankenGraphics
7
NEXXT 1.0 includes 10% addition to the total changelog since i began work. For details, i suggest checking the proper changelog in the zip. Here i'll do a more curated birds' eye view: Line tool: Avai...
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0.22 - major update
February 10, 2023
by
FrankenGraphics
1
This version contains several significant additions and improvements. Many of them were done as a side result of doing the groundwork for adding metatile tools, but i think they stand on their own. Pr...
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(late) devlog 0.21
February 08, 2023
by
FrankenGraphics
Just me catching up on some devlogging in anticipation of the upcoming version - 0.22. 0.21 added the following: -A new, interactive BMP importer with previews on the conversion result. Slightly more...
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v0.20.0: screen aligned grid, flex-paste, named palette exports
December 15, 2022
by
FrankenGraphics
1
0.20.0 is here. I'll let the video present the more significant changes. Changelog attached below! ====== 0.20.0 ====== New features: ------------- Flex-paste CHR: -If making a box selection larger th...
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0.19.0 out - new colour swapper tool
November 29, 2022
by
FrankenGraphics
3
The main feature of this update is a new replacement for the old colour swap tool. The new one acts a bit like a photoshop filter - you can preview, toggle preview on/off, confirm or cancel. In additi...
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0.18.3 - "Fill with numbers" improvement and 3 bugfixes
November 01, 2022
by
FrankenGraphics
1
Some more bugs ironed out; 2 relatively new ones, and 1 really old. Opening files by association works again, Capital S and O no longer causes problems when typing, and a small memory leak has been fi...
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0.18.2 - Display update bugfix
October 31, 2022
by
FrankenGraphics
Since nexxt got a lot leaner with when and what it should update visually in 0.18, there was the possibility there'd be one or two unnoticed "false positives". This turned out to be the case. Some vis...
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0.18.1 - bugfix for saving 32x30 screens
October 29, 2022
by
FrankenGraphics
Immediately after the 0.18 release, one user reported back to me there was a problem with saving nametables. Turns out a flag could be left uninitialized, which may or may not try to force nametables...
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0.18 - Performance overhaul & a few new features
October 29, 2022
by
FrankenGraphics
The main point for this version is a major performance overhaul. Tools/actions including working with the selection box, dragging, scrolling, typing, and some other things are now more snappy & respon...
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0.17.5 - Wine on Linux display fix
October 21, 2022
by
FrankenGraphics
This update only concerns Linux users. As of 0.17.2, main form scaling started to get misinterpreted in Wine. This update fixes that. It should not happen again in future versions...
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0.17.4 - Import PPU dumps and more
October 20, 2022
by
FrankenGraphics
This version focuses on filing down rough edges and corner cases for the Find, Remove and Sort actions. If you have used them quite a bit before, chances are you won't notice much difference, but user...
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0.17.3 - more bugfixes and minor improvements
October 11, 2022
by
FrankenGraphics
2
I've been working nonstop since last update to polish the tool further. It's time for a break to do other things, so here's a handful of small - but some are important - updates. ====== 0.17.3 ======...
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0.17.2 - a bugfix update
October 08, 2022
by
FrankenGraphics
2
I found the time to clean up some loose threads, deal with 2 reported bugs, and combing through the code i found and fixed some more. Won't be making a video this time since the update is relatively s...
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v0.17.1 - Introducing the Navigator
October 05, 2022
by
FrankenGraphics
3
#software update
Styled after the same-named tool in photoshop, it provides both a birds-eye view and a more convenient method for scrolling across large maps. But it doesn't stop there. NEXXT:s navigator inherits mos...
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0.16 - 4 new powerful box selection actions & more
September 20, 2022
by
FrankenGraphics
#update
In this video, i'm highlighting some of the most important feature additions in this new version. There's quite a bit more though - be sure to check the changelog. Edit: included it here for convenien...
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v0.15 - biggest feature expansion to date
September 08, 2022
by
FrankenGraphics
4
Hi! It's time for the September release. I'm aiming for an aproximately monthly version update of the tool from now on. I've received some useful feedback (thank you!) after publishing the tool to a b...
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Serious bugs found & fixed: v0.14.1 is out.
August 25, 2022
by
FrankenGraphics
1
I apologise for the frequency i've put out new versions this month, but it's been one of explosive growth. With 0.14, two somewhat nasty bugs snuck in and messed up at least one persons' saved .nam fi...
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new version (0.14): Introducing 2x2 mode and colour protect filters
August 23, 2022
by
FrankenGraphics
1
This version introduces 2 tools that been in my sights for a long time. -2x2 edit mode. This new CHR editor mode works in a for the NES oftentimes "natural" chunk of 2x2 tiles at a time. This covers t...
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new version with some major improvements: 0.13
August 14, 2022
by
FrankenGraphics
This version adds no less than 6 new subpalette tools that should enable more creative experimentation and quicker colour editing, 2 new PPUMASK actions & individual PPUMASK editing per palette set. I...
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