NEXXT 2.1.1 - fixed broken 8x16 sprite mode, improved it too
NEXXT studio 3 » Devlog
Phew, another post-release bug reported and fixed. Hopefully that'll be the last in a while. I'm hoping to take a breather.
Fixes a bug where 8x16 sprites would not display at all under certain conditions.
In addition, selecting or dropping an 8x16 sprite now also selects the 2 tiles it refers to on the tileset. This works regardless if you're viewing the tileset normally (as ordered in NES PPU memory), or in the special "8x16 viewmode" that makes editing sprite contents easier.
Files
NEXXT 2.1.1.zip 3.1 MB
Mar 03, 2024
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NEXXT studio 3
Featureful NES assets studio based off the classic "NES Screen Tool". It's the "famitracker" of NES graphics.
More posts
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- NEXXT 3.2 released - 'pattern paint', CHR Editor improvements, and more36 days ago
- Small update - NEXXT 3.1.1 released57 days ago
- NEXXT studo 3.1.0 released - minor new features and bugfixes79 days ago
- NEXXT 3.0.1 released - bugfixes87 days ago
- NEXXT 3.0 releasedOct 15, 2024
- 5th closed beta - overscan guide, fast pan, fixesAug 11, 2024
- 4th beta (hotfixes for things i broke in 3rd)Aug 05, 2024
- 3rd closed betaAug 05, 2024
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