NEXXT 2.1.1 - fixed broken 8x16 sprite mode, improved it too
NEXXT studio 3.6.2 » Devlog
Phew, another post-release bug reported and fixed. Hopefully that'll be the last in a while. I'm hoping to take a breather.
Fixes a bug where 8x16 sprites would not display at all under certain conditions.
In addition, selecting or dropping an 8x16 sprite now also selects the 2 tiles it refers to on the tileset. This works regardless if you're viewing the tileset normally (as ordered in NES PPU memory), or in the special "8x16 viewmode" that makes editing sprite contents easier.
Files
NEXXT 2.1.1.zip 3.1 MB
Mar 03, 2024
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NEXXT studio 3.6.2
Featureful NES assets studio based off the classic "NES Screen Tool". It's the "famitracker" of NES graphics.
More posts
- critical bug report + troubleshooting9 days ago
- NEXXT 3.6.2: same-day hotfix17 days ago
- NEXXT 3.6.1 - minor improvements & user report fixes.17 days ago
- 3rd party asset exporter tool for NEXXT21 days ago
- NEXXT 3.6 released33 days ago
- NEXXT 3.5 released48 days ago
- NEXXT 3.4.1 Released78 days ago
- NEXXT 3.4 released87 days ago
- 3.3.2 - bugfix updateJan 21, 2025
- NEXXT 3.3.1 - "seams checker", selection aware sort actions, and moreJan 11, 2025
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