NEXXT 2.1.1 - fixed broken 8x16 sprite mode, improved it too
NEXXT studio 3.6.3 » Devlog
Phew, another post-release bug reported and fixed. Hopefully that'll be the last in a while. I'm hoping to take a breather.
Fixes a bug where 8x16 sprites would not display at all under certain conditions.
In addition, selecting or dropping an 8x16 sprite now also selects the 2 tiles it refers to on the tileset. This works regardless if you're viewing the tileset normally (as ordered in NES PPU memory), or in the special "8x16 viewmode" that makes editing sprite contents easier.
Files
NEXXT 2.1.1.zip 3.1 MB
Mar 03, 2024
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NEXXT studio 3.6.3
Featureful NES assets studio based off the classic "NES Screen Tool". It's the "famitracker" of NES graphics.
More posts
- NEXXT 3.6.3 released14 days ago
- critical bug report + troubleshooting35 days ago
- NEXXT 3.6.2: same-day hotfix43 days ago
- NEXXT 3.6.1 - minor improvements & user report fixes.43 days ago
- 3rd party asset exporter tool for NEXXT47 days ago
- NEXXT 3.6 released59 days ago
- NEXXT 3.5 released74 days ago
- NEXXT 3.4.1 ReleasedApr 16, 2025
- NEXXT 3.4 releasedApr 08, 2025
- 3.3.2 - bugfix updateJan 21, 2025
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