NEXXT 2.1.1 - fixed broken 8x16 sprite mode, improved it too
NEXXT » Devlog
Phew, another post-release bug reported and fixed. Hopefully that'll be the last in a while. I'm hoping to take a breather.
Fixes a bug where 8x16 sprites would not display at all under certain conditions.
In addition, selecting or dropping an 8x16 sprite now also selects the 2 tiles it refers to on the tileset. This works regardless if you're viewing the tileset normally (as ordered in NES PPU memory), or in the special "8x16 viewmode" that makes editing sprite contents easier.
Files
NEXXT 2.1.1.zip 3 MB
55 days ago
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NEXXT
Featureful NES assets studio based off the classic "NES Screen Tool". It's the "famitracker" of NES graphics.
More posts
- 2.2.0 released - special chr pasting modes & more16 days ago
- 2.1.4 - important fix + improvements47 days ago
- NEXXT 2.1.3 - minor fix51 days ago
- NEXXT 2.1.2: fix for mapped tiles in CHR editor54 days ago
- NEXXT 2.1 - addressing some issues and wishes56 days ago
- NEXXT 2.0.2 hotfix58 days ago
- NEXXT 2.0.1 Released!58 days ago
- NEXXT out of beta - 1.0 releasedMar 24, 2023
- 0.22 - major updateFeb 10, 2023
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