NEXXT 3.4 released
This version comes with a focus on improving working with maps, as well as metasprites. There's also a new tool to help build for accessibility!
First, a ratification - the attached release notes in the zip had a few mistakes:
-"Swirl move" on metasprites is [Ctrl+Alt+Right mouse drag]
-"Mirror move" on metasprites is [Ctrl+Shift+Right mouse drag]
Here's a summary of the new and changed things:
- Crop canvas [Alt+C,C]
- Alignment controls added to Set Canvas Size [Ctrl+Alt+N]
- Cut (ctrl+x) on Canvas now also cuts attribute data, so long as the whole attribute cell is within the selection
- Navigator [F6] now renders 400% faster when zoomed out
- Colour Perception Testing Filters [Ctrl+Shift+F2] is a new tool that lets you spot potential contrast- or distraction issues for different types of colour perception. It's not an accurate simulation of said vision types, but can assist in giving you a clue what to watch out for.
-Metasprite canvases on the Metasprite Tab [F2] and Metasprite Manager/Animator has increased size from 128 to 144 NES pixels.
This makes them a bit more ergonomic to work with, and especially helps a bit when zooming in on the Animator.
-GUI elements for the Metasprite Tab and Metasprite Manager/Animator have been subtly rearranged for better usage of the given screen space.
-You can now multi-select sprites directly on the Metasprite canvas, without having to resort to selecting from the list.
-You can also multi-move sprites
-In addition, there are two special multi-moves: mirror-move, which moves sprites together or apart in a mirrored fashion, and swirl move, which moves sprites together or apart in a swirly fashion. Both are handy for FX animations.
-A new context menu button on the Metasprite tab lets you toggle axis of the "mirror move". More features are planned to be added to this context menu in the future.
-The "constant playback rate" mode for the Animator now has a context menu to help fine tune the rate.
This is useful for when wanting to analyze an animation free from the context of intended durations.
Bugfixes:
-Broken metasprite as image export fixed
-Save session didn't store loop tags (and other tags) correctly. fixed.
-Scrolling the metasprite list in the Manager/Animator also affected zoom level. Fixed.
- Loading a new session didn't flush out old metasprite labels. Fixed.
-"Insert new metasprite" had no handling for certain metadata like tags. Fixed.
Files
Get NEXXT studio 3.6
NEXXT studio 3.6
Featureful NES assets studio based off the classic "NES Screen Tool". It's the "famitracker" of NES graphics.
More posts
- NEXXT 3.6 released13 hours ago
- NEXXT 3.5 released15 days ago
- NEXXT 3.4.1 Released45 days ago
- 3.3.2 - bugfix updateJan 21, 2025
- NEXXT 3.3.1 - "seams checker", selection aware sort actions, and moreJan 11, 2025
- NEXXT 3.2 released - 'pattern paint', CHR Editor improvements, and moreDec 19, 2024
- Small update - NEXXT 3.1.1 releasedNov 28, 2024
- NEXXT studo 3.1.0 released - minor new features and bugfixesNov 06, 2024
- NEXXT 3.0.1 released - bugfixesOct 29, 2024
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