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NEXXT

Featureful NES assets studio based off the classic "NES Screen Tool". It's the "famitracker" of NES graphics. · By FrankenGraphics

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Recent updates

NEXXT out of beta - 1.0 released
7
NEXXT 1.0 includes 10% addition to the total changelog since i began work. For details, i suggest checking the proper changelog in the zip. Here i'll do a more...
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0.22 - major update
1
This version contains several significant additions and improvements. Many of them were done as a side result of doing the groundwork for adding metatile tools...
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(late) devlog 0.21
10
Just me catching up on some devlogging in anticipation of the upcoming version - 0.22. 0.21 added the following: -A new, interactive BMP importer with previews...
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v0.20.0: screen aligned grid, flex-paste, named palette exports
1
0.20.0 is here. I'll let the video present the more significant changes. Changelog attached below! ====== 0.20.0 ====== New features: ------------- Flex-paste C...
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0.19.0 out - new colour swapper tool
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The main feature of this update is a new replacement for the old colour swap tool. The new one acts a bit like a photoshop filter - you can preview, toggle prev...
1 file
0.18.3 - "Fill with numbers" improvement and 3 bugfixes
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Some more bugs ironed out; 2 relatively new ones, and 1 really old. Opening files by association works again, Capital S and O no longer causes problems when typ...
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0.18.2 - Display update bugfix
Since nexxt got a lot leaner with when and what it should update visually in 0.18, there was the possibility there'd be one or two unnoticed "false positives"...
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0.18.1 - bugfix for saving 32x30 screens
Immediately after the 0.18 release, one user reported back to me there was a problem with saving nametables. Turns out a flag could be left uninitialized, which...
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Topic
Last post
In this topic i'll post Voice-overed & subtitled video tutorials and feature trailers. Here's the first off the workbenc...
started by FrankenGraphics Sep 21, 2022
8 replies
440 views
Reports for crashes, unreadable files, misc bugs, and unexpected behaviour may go here.
started by FrankenGraphics Mar 24, 2023
7 replies
180 views
v1.0. 1) Missing visual update while scrolling through the "scrollwheel roster" and plotting a line on the tileset canva...
started by FrankenGraphics Mar 24, 2023
89 views
No replies yet
In this thread i'll post some short GIF clips where elementary actions are showcased. I'll post one each post so they ma...
started by FrankenGraphics Aug 27, 2022
7 replies
356 views
Hi, first I wanted to thank you for giving support again to this great application, I know that maybe these ideas are si...
started by Terwilf Aug 24, 2022
17 replies
437 views
its possible to make a A N D R O I D Version of NEXXT?, I Would like...
started by Bootleg_lover7 Aug 17, 2023
1 reply
71 views
Nossa, essa ferramenta é incrível, mas não teria como fazer um para snes, pq essa ferramenta seria perfeita.
started by admazorca Apr 28, 2023
1 reply
98 views
Is there any 'Command Line Interface' for NEXXT? I would like to use it for converting work in my workflow.
started by Bitca Apr 21, 2023
2 replies
109 views
Hello, I made an import to edit the "Mortal Kombat 2" screen for the NES, I already edited it but I don't know how to ex...
started by Drax01 Apr 10, 2023
2 replies
117 views
Hello Ellen, First of all thanks for that great editor you are currently developing! I love it already and would never w...
started by weleusernamegod Dec 20, 2022
2 replies
122 views
Hello, I have been searching how to make an animation from an image sequence to an NES rom, and found NEXXT. I'd appreci...
started by Isometrics256 Mar 18, 2023
1 reply
105 views
Any chance of a macOS version sometime in the future?
started by aandnota Feb 08, 2023
2 replies
165 views
When using Palettes -> Put to clipboard as -> C Data we get something like: const unsigned char palette[16]={ 0x0f,0x...
started by Matt Hughson (NES Dev) Dec 03, 2022
1 reply
106 views
Is there an option to export the tiles in Black RGB BMP?
started by Slashie Oct 26, 2022
1 reply
94 views