Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

NEXXT

Featureful NES assets studio based off the classic "NES Screen Tool". It's the "famitracker" of NES graphics. · By FrankenGraphics

Community

New topic
15
Topics

Recent updates

2.1.4 - important fix + improvements
2
5
This version fixes the various issues that snuck into a number of save/open .chr file actions; resolving a crash and further mishaps. It also makes working with...
1 file
NEXXT 2.1.3 - minor fix
4
One more bug report fixed. This solves the issue where the "change colour order" dialog (shift+ctrl+L) wouldn't respect the option "none" in "apply to patterns"...
1 file
NEXXT 2.1.2: fix for mapped tiles in CHR editor
4
This update is tiny - but crucial if you plan on using its mapped tile capabilities, . The CHR editor didn't show the right tiles if the user mapped them differ...
1 file
NEXXT 2.1.1 - fixed broken 8x16 sprite mode, improved it too
6
Phew, another post-release bug reported and fixed. Hopefully that'll be the last in a while. I'm hoping to take a breather. Fixes a bug where 8x16 sprites would...
1 file
NEXXT 2.1 - addressing some issues and wishes
4
This update combines some hotfixes with minor user requests. Prefer your own custom subpalettes loaded when the program starts? This version can do that. In ful...
1 file
NEXXT 2.0.2 hotfix
4
========= 2.0.2 Hotfix ========= BMP Importer [Shift+Alt+B]: -Fixed crash trying to open the import dialog. Navigator [F6]: -You can now click anywhere to snap...
1 file
NEXXT 2.0.1 Released!
5
After nearly a year of development, the next major version of NEXXT is here. The list of additions and improvements goes beyond what fits a blog post, so please...
1 file
NEXXT out of beta - 1.0 released
7
NEXXT 1.0 includes 10% addition to the total changelog since i began work. For details, i suggest checking the proper changelog in the zip. Here i'll do a more...
1 file
Topic
Last post
Reports for crashes, unreadable files, misc bugs, and unexpected behaviour may go here.
started by FrankenGraphics Mar 24, 2023
9 replies
238 views
In this topic i'll post Voice-overed & subtitled video tutorials and feature trailers. Here's the first off the workbenc...
started by FrankenGraphics Sep 21, 2022
8 replies
579 views
v2.1.4 Known bugs: Metatile Editor: The "map" button in the edit groupbox is out of order. Its function is to autorepair...
started by FrankenGraphics Mar 24, 2023
130 views
No replies yet
In this thread i'll post some short GIF clips where elementary actions are showcased. I'll post one each post so they ma...
started by FrankenGraphics Aug 27, 2022
7 replies
420 views
Hello, thank you for all the amazing additions to the tool. I often like to snap windows left / right when working. I wa...
started by grimware 20 days ago
2 replies
22 views
Any chance of a macOS version sometime in the future?
started by aandnota Feb 08, 2023
3 replies
227 views
Hi, first I wanted to thank you for giving support again to this great application, I know that maybe these ideas are si...
started by Terwilf Aug 24, 2022
17 replies
547 views
its possible to make a A N D R O I D Version of NEXXT?, I Would like...
started by Bootleg_lover7 Aug 17, 2023
1 reply
109 views
Nossa, essa ferramenta é incrível, mas não teria como fazer um para snes, pq essa ferramenta seria perfeita.
started by admazorca Apr 28, 2023
1 reply
125 views
Is there any 'Command Line Interface' for NEXXT? I would like to use it for converting work in my workflow.
started by Bitca Apr 21, 2023
2 replies
135 views
Hello, I made an import to edit the "Mortal Kombat 2" screen for the NES, I already edited it but I don't know how to ex...
started by Drax01 Apr 10, 2023
2 replies
194 views
Hello Ellen, First of all thanks for that great editor you are currently developing! I love it already and would never w...
started by weleusernamegod Dec 20, 2022
2 replies
154 views
Hello, I have been searching how to make an animation from an image sequence to an NES rom, and found NEXXT. I'd appreci...
started by Isometrics256 Mar 18, 2023
1 reply
131 views
When using Palettes -> Put to clipboard as -> C Data we get something like: const unsigned char palette[16]={ 0x0f,0x...
started by Matt Hughson (NES Dev) Dec 03, 2022
1 reply
122 views
Is there an option to export the tiles in Black RGB BMP?
started by Slashie Oct 26, 2022
1 reply
111 views