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NEXXT studio 3

Featureful NES assets studio based off the classic "NES Screen Tool". It's the "famitracker" of NES graphics. · By FrankenGraphics

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Topics

Recent updates

NEXXT 3.2 released - 'pattern paint', CHR Editor improvements, and more
8
This version, above all, makes it easier to work with the CHR Editor. You can freely resize it (up to 4x4 tiles, at least), and the "skip to tile" behaviour of...
1 file
Small update - NEXXT 3.1.1 released
11
This new version doesn't change much. But one good reason to upgrade from 3.1.0 is that quick multiline is now available by hotkey, making it more accessible to...
1 file
NEXXT studo 3.1.0 released - minor new features and bugfixes
10
Some more fixes, along with a few new minor additions: Shortcut changes: Replace tile: Now: Alt + R (Was: Ctrl + R) New features: Reload session [ Ctrl + R ]: W...
1 file
NEXXT 3.0.1 released - bugfixes
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9
Bugfixes: -Import PPU dump: -silently ignored anomalous ppu dump files that have more than 0x4000 bytes (custom trailing data). Now accepts them, while ignoring...
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NEXXT 3.0 released
1
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It's been half a year of diligent work, and i'm happy to say NEXXT studio 3.0* is here. *i've added "studio" to its name in hopes it at least tells passersby wh...
1 file
5th closed beta - overscan guide, fast pan, fixes
5
I just released the 5th closed beta to my patrons. Compared to the 4th, it includes 5 bugfixes, 4 improvements to old features, and 2 new features. It's inching...
4th beta (hotfixes for things i broke in 3rd)
9
Another beta on the same day. Discovered i had broken a few things, one which is quite important, so here's a fix for that. This is the kind of situation where...
3rd closed beta
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I've uploaded the 3rd closed beta of NEXXT 3 to my patreon . Changes in brief: -fixed missing png support for tileset imports -"wide mode" toggle that lets you...
Topic
Last post
Reports for crashes, unreadable files, misc bugs, and unexpected behaviour may go here.
started by FrankenGraphics Mar 24, 2023
12 replies
453 views
In this topic i'll post Voice-overed & subtitled video tutorials and feature trailers. Here's the first off the workbenc...
started by FrankenGraphics Sep 21, 2022
8 replies
918 views
v3.1.1 known bugs: -Open new instance with options: making the map larger and then clicking on it will yield an error, p...
started by FrankenGraphics Mar 24, 2023
225 views
No replies yet
In this thread i'll post some short GIF clips where elementary actions are showcased. I'll post one each post so they ma...
started by FrankenGraphics Aug 27, 2022
7 replies
606 views
Hello, I was wondering if there was any support for the MMC5's ExRAM, either the smaller (8x8) attribute grid that it en...
started by joshop 34 days ago
1 reply
25 views
Thanks for making this tool. It's the de facto standard for prepairing graphics for NES and Famicom and it save so much...
started by Chris at EASTPIXEL 48 days ago
33 views
No replies yet
I want to recreate the tilesets for super mario bros., but the tilesets use a certain shade of red that i cannot use in...
started by astro1354 Jun 26, 2024
2 replies
117 views
Hello, thank you for all the amazing additions to the tool. I often like to snap windows left / right when working. I wa...
started by grimware Mar 09, 2024
2 replies
112 views
Any chance of a macOS version sometime in the future?
started by aandnota Feb 08, 2023
3 replies
359 views
Hi, first I wanted to thank you for giving support again to this great application, I know that maybe these ideas are si...
started by Terwilf Aug 24, 2022
17 replies
791 views
its possible to make a A N D R O I D Version of NEXXT?, I Would like...
started by Bootleg_lover7 Aug 17, 2023
1 reply
199 views
Nossa, essa ferramenta é incrível, mas não teria como fazer um para snes, pq essa ferramenta seria perfeita.
started by admazorca Apr 28, 2023
1 reply
212 views
Is there any 'Command Line Interface' for NEXXT? I would like to use it for converting work in my workflow.
started by Bitca Apr 21, 2023
2 replies
229 views
Hello, I made an import to edit the "Mortal Kombat 2" screen for the NES, I already edited it but I don't know how to ex...
started by Drax01 Apr 10, 2023
2 replies
320 views
Hello, I have been searching how to make an animation from an image sequence to an NES rom, and found NEXXT. I'd appreci...
started by Isometrics256 Mar 18, 2023
1 reply
209 views
When using Palettes -> Put to clipboard as -> C Data we get something like: const unsigned char palette[16]={ 0x0f,0x...
started by Matt Hughson (NES Dev) Dec 03, 2022
1 reply
160 views
Is there an option to export the tiles in Black RGB BMP?
started by Slashie Oct 26, 2022
1 reply
144 views